Click to the last image to see it on a model^^ Used zinpia's male 'zin head' as a mannequin (head is not included in this package)
♥─ 5,862 faces
♥─ 11,724 tris
♥─ Rigged and weight painted*
♥─ Comes with textures including different colors (Black, Brown+Dark Brown, Blond, White, Red+Dark Red, Blue+Dark Blue, and the base color)
♥─ Comes with Normal map, AO map, and Emission map
You must credit me when using this asset, using either a link to my twitter (twitter.com/23i2Ko), a link to this store page, or using my discord username (sivka.).
♥─ You may edit this asset
♥─ You may use this asset on free, public, and paid avatars
✖─ You may NOT resell or redistribute this asset by itself/alone
✖─ You may NOT claim this asset as your own work (claiming credit for edits is OK!)
* Since this is the first hair asset I've finished like this, it may still have some minor issues, such as the rigging (but I think it should be fine). I may not be able to help with fixing it if it is not proper, so I apologize for that.
- This hair can be used with or without the AO map, but please refer to this video (timestamped) to see how to put the AO map into Poiyomi's decal options. The hair uses two different UV maps (one for the diffuse texture/color and one for the AO map), so you will have to select the proper UV to apply it (UV1)
- For use with the lighter colored textures, I recommend lowering the "Alpha" option on the AO map decal, and for the darker textures, I recommend raising it.
- Enable Poiyomi's "Metallics & Specular" option to get the shiny hair in the 4th pic :> Settings for that are included in this package.
.ZIP file containing: .FBX, Textures, Emissive/AO/Normal Maps